Contracts

Cities USA

A great American city awaits your vision! Step into the shoes of an urban planner as you take on the challenge of transforming a bustling metropolis into a modern masterpiece. Raise gleaming skyscrapers, build bridges connecting roads and shape green spaces and water fronts to create a city that stands the test of time. Each decision matters; every building, every street, every neighborhood is a piece of your legacy. Gather the right materials,outplan your rivals, and claim your place as the architect of the future. Smart planning equals stunning results.

In this completely independent version of Cities you will find the essence of its predecessor but with new mechanics, such as skyscrapers, bridges and highways.

Sagrada (Revised Edition)

Draft dice and use the tools-of-the-trade in Sagrada to carefully construct your stained glass window masterpiece.

In more detail, each player builds a stained glass window by building up a grid of dice on their player board. Each board has some restrictions on which color or shade (value) of die can be placed there. Dice of the same shade or color may never be placed next to each other. Dice are drafted in player order, with the start player rotating each round, snaking back around after the last player drafts two dice. Scoring is variable per game based on achieving various patterns and varieties of placement...as well as bonus points for dark shades of a particular hidden goal color.

Special tools can be used to help you break the rules by spending skill tokens; once a tool is used, it then requires more skill tokens for the other players to use them.

The highest scoring window artisan wins!

¿Cuántos Tacos?

Players complete taco recipes by rolling the dice and matching the dice to the items on their cards. A turn consists of a single player rolling and rerolling the dice, with all players utilizing the dice results. Once all dice have been rolled and rerolled, all players use the ingredients shown on the dice by marking off the corresponding ingredients on their Taco Cards with the dry erase marker. Once a card is completed, players draw a new card from the top of the deck or from 3 face-up options. Some cards have bonus ingredients that count for bonus points at the end of the game. Cards vary in difficulty with the most difficult cards being worth the most points. After a predetermined set of rounds the game ends and players add up the points on the cards they have completed. The player with the most points wins.

Space Craft

At the scrap yard on the outskirts of the city, four eccentric scientists rummage through piles of useless trash. They are competing to see who is the best rocket designer. The task is not easy, and the materials are limited. Which eccentric researcher will be the first to fly into space in his innovative rocket?

Space Craft is a family game in which 2 to 4 players build crazy rockets. The game is for players aged 10+ and will take around 15min per player.

During their turn, players will move their pawns on the scrapyard board to collect scrap tiles. Later, they will use those tiles to craft rocket pieces. By collecting specific rocket elements, players will fulfill contracts and those will grant them additional points by the end of the game.

The game ends after one player completes the rocket. The winner is the player with the most points.

Nippon: Zaibatsu

Nippon: Zaibatsu is a new edition of Nippon, a fast-paced, area-majority economic game. Players control "zaibatsu": massive conglomerates of interconnected companies driving Japan's economy in the Industrial Revolution era.

During the game, players invest in new industries, build factories and railroads, and produce goods to saturate local markets and fulfill contracts — all to grow their influence and power and to become rulers of the new modernized country. Players are free to choose their playstyle and winning strategy: They choose what they score victory points for, control the game's pace with income turns, and race each other to get the most beneficial factories, markets, and bonuses.

All the core mechanisms of the original Nippon are present, but the components, art, and design are upgraded, and many gameplay features are reworked to get the game in line with modern trends. Nippon: Zaibatsu features new resource types, ships are heavily revised with new Iwakura mission rules, factories are much more variable, consolidation turns provide players with new rewards, and much more. Also, the game now has an automa-driven solo mode.