Medieval

Basilica

Basilica, a game for 2 players, presents the duel of two medieval master masons who are ordered to build a medieval cathedral together. Players are planning cathedral layout and overseeing work at the construction site in tandem, in the same time trying to gain advantage over the opposite player.

The temple is built by laying square tiles adjacent to the board or already built tiles. Tiles form the plan of the cathedral. These tiles, distinguished by four colors, represent different elements of the cathedral. The pool of tiles available to players is random. Later, the players place pawns on the tiles – these pawns are the teams of builders: foremen, masons and carpenters, who will make the design a reality.

The players strive to achieve two goals: to lay their cathedral tiles so as to create the largest possible areas representing a single color, and to have more pawns in these areas than their opponent.

Every tile bears also one special action that could be played instead of adding a tile to the cathedral. Using these actions player may move pawns from tile to tile, promote them (increasing their value) or manipulate the tiles. Execution of specific order excludes the tile from being used as part of cathedral, so choice between expanding the edifice and making some action is strategic. Planning and optimal use of available resources is important, as both participants share the same selection of tiles. Thus, tiles and actions shown on them not used by the player in her or his turn become immediately available to his opponent.

Some tiles trigger movement of a special King pawn, which moves along the scoring track. Every few moves, the King pawn comes to a space indicating a royal visit to the cathedral. During each royal visit, the progress of work is assessed and Victory Points are assigned to the players. The number of VPs each player is awarded depends on the size and number of the areas controlled by their pawns at the moment of scoring. The more areas the player controls, and the bigger these are, the greater the reward for the player. At the end of the game, the winner is the player who has claimed more Victory Points.

BattleLore: Dwarven Battalion Specialist Pack

From the publisher's blog:

This will be our first two Specialist packs: a Dwarven Battalion and a Goblin Skirmishers set. These packs introduce new units to the game, along with the Specialist and Weapon summary cards necessary to field them. For now, let’s just say that they will significantly alter your game.

Contents:

4 Iron Dwarf Bagpipers
8 Iron Dwarf Spear Bearers (16 more are found in BattleLore: Scottish Wars)
8 Iron Dwarf Axe Swingers (8 more are found in BattleLore: Bearded Brave)
14 banners
2×1 Green Bagpiper
2×1 Blue Bagpiper
2×1 Red Bagpiper
2×2 Axe Swingers
2×2 Spear Bearers

4-page Rules booklet with 2 new adventures
3 Specialist cards (Iron Dwarves Axe Swingers, Bagpipers, Spear Bearers)
3 Weapon Summary cards (Bagpiper, Battle Axe, Spear Bearer)

Expands:

BattleLore

BattleLore: Goblin Skirmishers Specialist Pack

The second of two specialist pack releases. Each Specialist Pack introduces 20 new figures and each unit type has new Specialist and Weapon summary cards that detail the fighting capabilities for these forces on the battlefield. Each pack also adds 2 new Adventures that feature the new figures, as well as additional Banners to deploy them within either camp.

Contents:

20 figures
1 Goblin Band Leader (also in BattleLore: Goblin Marauders Specialist Pack)
3 Goblin Drummers (also in BattleLore: Goblin Marauders Specialist Pack)
8 Hobgoblin Spear Bearers
8 Goblin Slingers

10 banners
2×1 Band
2×2 Slingers
2×2 Spear Bearer

4-page Rules Booklet with 2 new adventures
4 Specialist cards (Goblin Band, Goblin Drummers, Goblin Slingers, Hobgoblin Spear Bearers)
4 Weapon Summary cards (Bass Drum, Goblin Drum, Sling, Spear Bearer)

Expands:

BattleLore

BattleLore: Goblin Marauders Specialist Pack

The third specialist pack release (and 2nd expansion for goblins) for BattleLore. This Specialist Pack introduces new figures and each unit type has new Specialist and Weapon summary cards that detail the fighting capabilities for these forces on the battlefield. Each pack also adds additional Banners to deploy them within either camp.

The Goblin Marauders pack features 16 figures including the Goblin Band and mounted Hobgoblins - the Hyena Riders and Ostrich Riders, plus 2 new Adventures.

Contents:

16 figures:
1 Goblin Band Leader (also in BattleLore: Goblin Skirmishers Specialist Pack)
3 Goblin Drummers (also in BattleLore: Goblin Skirmishers Specialist Pack)
6 Hobgoblin Hyena Riders
6 Hobgoblin Ostrich Riders

10 banners (5 for each camp)
2×1 Band
2×2 Green Reflex Bow
2×2 Blue Reflex Bow

4-page Rules Booklet, including 2 new adventures
4 Specialist cards (Goblin Band, Goblin Drummers, Goblin Marauders (2))
3 Weapon Summary cards (Bass Drum, Goblin Drum, Reflex Bow)
1 Unit Summary card (Hyena Riders)

Expands:

BattleLore

BattleLore: Call to Arms

Call to Arms is the first purchasable expansion to the popular BattleLore game system. This expansion allows for the personalized deployment of your troops. Individual games will no longer be subject to predetermined scenarios and troop placement.

Instead, players may choose various pre-defined battle maps (or create their own!). Then from an innovative Deployment deck, players may set-up their armies as they please. The new deployment deck will allow you to react to the land, establish reserves, and gain the initiative by out-scouting your opponent.

The expansion also introduces a more organized deployment system through the Feudal Levy system: new tokens are included that correspond to the three colour types of troops.

The organized version also includes further customization with the Specialist concept. Players may choose two specialist cards during set-up. Benefits range from upgrading all archers to long bows, increasing unit size based on your Warrior's Level, and additional movements, to name a few.

Starting with BattleLore: Horrific Horde, additional Deployment cards are included in some supplements.

Set-up now includes the following actions:

Ready your deployment deck and draw deployment cards
Set-up your units based on the cards drawn
Determine initiative
Deploy your Reserve units
Establish your War Council
Select and play 2 Specialist cards

The expansion also includes new terrain hexes.

Contents:

20-page booklet with rules and 6 scenarios
6 Deployment card sets (A, B, C for either side, 7 cards each)
10 Specialist cards (Archers Stakes, Bow Upgrade, Forced Enrollment, Vantage Point, Illusionary Troops, Infiltration, King’s Allies, Prayer, Dwarven Mercenaries, Goblinoid Mercenaries)
6 Terrain Summary cards (Archers Stakes (2), Cliffs (2), Marshes (2))
2 Weapons Summary cards (Long Bow (2))
8 terrain hexes
4 Cliff (two-sided) / Marsh
2 Cliff (three-sided) / Marsh
2 Cliff (single sided) / Marsh

3 obstacle rectangles
2 Ramparts / Archers Stakes
1 Stone Bridge / Archers Stakes

12 Feudal Levy tokens (4 of each colour)
6 banners
1 Green Standard Archer
1 Blue Standard Regular Infantry
1 Green Standard Cavalry
2 Green Pennant Crossbowman
1 Red Pennant Heavy Infantry

Expands:

Battlelore