Memory

Fact or Crap

Basic trivia game where players try to figure out if a statement is a Fact, or just a load of Crap.

The players take turns being the Reader in a clockwise direction.

After the Reader has read the first question, the other players have to decide as fast as they can whether the answer is Fact or Crap. The players indicate their answer by putting face down either their Fact Answer card or Crap Answer card. The Reader then determines which player was the first to put their Answer card down. Once all of the Answer cards are down, the player who was first to answer turns over their Answer card. If the answer is correct, they receive 2 tokens from the middle pile. The Reader will then ask everyone to turn their Answer cards over. All other players with the correct answer will receive 1 token. All players with the wrong answer (including the player who puts their Answer card down first) will have to put 1 token back in the middle pile.
The Reader’s turn is complete when all 3 questions have been read. The Question card is then returned, face down, to the bottom of the Question card pile.

During the game you will randomly draw Rush Hour cards. The Reader who picks up a Rush Hour card may nominate any player to answer the Rush Hour questions. Once the nomination has been made, the egg timer is turned over and the Reader begins to read the questions. The aim is to have all 5 questions asked and answered within the time limit so that both Reader and the answering player have a chance to win as many extra tokens as possible.

There are two ways to win Fact or Crap.
- The game ends when all tokens from the middle pile are gone. Players then count up their tokens. The player with the most tokens is the winner, proving they know the most Fact or Crap!
- In the event that all players but 1 have lost their tokens, the remaining player is deemed the winner.
If at any time during the game a player loses all of their tokens, s/he is then out of the game.

Re-implemented as:

SpongeBob SquarePants Fact or Fishy DVD Game

Abyss

The Abyss power is once again vacant, so the time has come to get your hands on the throne and its privileges. Use all of your cunning to win or buy votes in the Council. Recruit the most influential Lords and abuse their powers to take control of the most strategic territories. Finally, impose yourself as the only one able to rule the Abyssal people!

Abyss is a game of development, combination and collection in which players try to take control of strategic locations in an underwater city. To achieve this, players must develop on three levels: first by collecting allies, then using them to recruit Lords of the Abyss, who will then grant access to different parts of the city. Players acquire cards through a draft of sorts, and the Lords of the Abyss acquired on those cards grant special powers to the cardholder — but once you use the cards to acquire a location, that power is shut off, so players need to time their land grabs well in order to put themselves in the best position for when the game ends.

Sobek

From the Publisher:
Spring/Summer 2010
Pitch: Ancient Egypt... The temple of Sobek is being built and the market place is thriving. Loads of goods arrive by ship for the construction site and it is a race to pick the best items in order to sell them with the most profit.

Of course, with so much at stake, not all the moves are legal, corruption is everywhere and cordiality scarce. Because in the end there can be only one winner!

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Famous Bruno Cathala's (Cyclades, Dice Town, Shadows Over Camelot, Mr. Jack, MOW...) latest design is a fast paced card game well suited for the whole family, with tactical choices, luck, and a bit of cunning.

Each turn you have to choose if you want to take a goods card, play a character with a special power or display a set of matching goods cards.
While taking a profitable card, you often collect corruption points, which add up in a pile in front of you.
During each each round five sets of nine cards are put at the players' disposal. When all cards are gone, there is a scoring for all displayed cards, but beware, the player with the most corruption sigils sees his income almost cut down in half.

The game ends after 3 rounds or if a player has reached a hundred points.

Online Play

Yucata (turn-based)
Board Game Arena (realtime and turn-based)

Pizza Party (DICEcapades)

In the dice-rolling game Pizza Party, each of the two players rolls five dice over and over again at the same time, trying to match their dice to the toppings on the pizza slice card they drew. As soon as dice match, you can place them on the appropriate toppings on the card, and as soon as all the ingredients are supplied, you grab another card and start rolling once again. Whoever first creates an entire pizza pie of six slices wins!

Catan: Travel Edition

Settlers of Catan Travel Edition is, as the name says, a Travel Edition of The Settlers of Catan.
The rules of the game are the same, but there are some changes between the two editions:

No Expansions: In the Travel Edition it is not possible to add any expansions to the regular game, so it is a 3 or 4 players game only.
Pre-determined Desert location: The hex containing the Desert is always in the middle of the board.
Pre-determined numbers: The numbers for production are in fixed locations on the board. That is a natural follow up to the previous item.
Pre-determined port location: Although the type of port at a given location may vary, the port sites themselves are in fixed locations. So the numbers for production, where a port exists, are always the same, and there is never a port near the Desert.
Snap in bits: The roads, villages and cities are all snapped into the board during game play, so it is difficult to mess with the board. The Robber, however, sits freely on the board, and, as you need somewhere to throw the dice, you may prefer a table upon which to play the Travel Edition (although the box top or box insert could be used as a dice tray).

Belongs to the Catan Series.